It had been a long time not updating my blog. Today I am going to update a deck that just won the YCS Tacoma. Its an Inzektor deck using by Michael Stibbins.
First of all, lets have a view on the deck list.
There are total 18 Monster, 12 Spell and 10 Traps in the main deck.
Lets discuss on the main deck.
Monsters:
2 Card trooper can mill hornet/ lady bug/ other inzektor monster that can later reborn back using monster reborn or call of the haunted. Its also +1 when it had been sent to graveyard.
2 Cardcar D helps to improve the draw power and get the key card to win the game.
DAD always a good card in Inzektor deck as inzektors have the ability to control their graveyard.
3 Centipede act as the searcher or main engine or the deck.
1 Dragonfly always the Key Card or Boss of the deck.
1 Gigamantis can be treat as an reborn in inzektor deck and always a huge boost up in ATK.
1 Hornet provide the destructive power to this deck and thats the reason why it is being limited to 1.
3 Ladybug that helps other Inzektor to modify their level and allows them to XYZ from rank 4 to rank 5.
1 Sangan always a good searcher in dark attribute deck and also a target for tour guide.
1 Spirit Reapee acts as a wall to stall until draw the KEY cards.
2 Tour guide always good in most of the deck as it is almost can be said as an instant rank 3 XYZ.
Spells:
1 Dark Hole: Great destructive cards to clear the monster
1 Foolish: Can be use very flexible in this deck. Mill ladybug or hornet for equip purpose / Mill Centi or Dragonfly to reborn with call of the haunted or monster reborn
1 Heavy Storm: Clear S/T Zone instantly
1 Lance: Very good in protecting monster from spell and trap. It is also good when against skill drain too. Allow your Inzektor continue its combo.
1 Monster Reborn: Great cards in almost every deck
2 Pod of duality: Increase consistency
2 Sword: Provide the ability to OTK. (1 Sword, 1 Dragonfly, 1 Hornet =OTK)
3 MST: Tools to clear S/T
Traps:
3 Call of the haunted: Provided the ability to keep on combo after Inzektor goes grave. Its not easy to stop summon for twice or more.
2 Compulsory: Great cards against XYZ and synchros.
2 Warning: Staple
3 Roar: A stall card until you get KEY cards to win the game.
Basically, Cardcar D, POD and roar create a good search and defensive tools for this deck. You can use POD to search roar. Set it and use cardcar D to draw your key card. Roar can prevent you from being OTK. Apart from that, Roar can protect your little inzektor from being attacked. Your opponent might do a lot of move to try to OTK you, but you can simply stop them by using roar. Then, its your turn to counter him with dragonfly and hornet in the next turn.
This deck managed to won the champion due to many reasons. One of the main reason is most of the player already side out their veiler for maxx c. They are not prepare well for this deck. An under-rated deck can always surprise your opponent as they are not expected to face such deck.
With massive destructive power and ability to spam field. Inzektor is still a great deck to play.
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